A downloadable game for Windows

Your a marble in a tilt maze, go find the exit! Marbles have no eyes so you won't be able to see anything on this journey – but this one at least has ears. Listen carefully to your surrounds and you'll eventually pass every obstacle and reach your destination.

Attention: This game should be played with (decent) headphones and at high volume!
(And on a somewhat potent CPU.)

Turn off your screen after starting the game and close your eyes for maximum immersion. You won't see any graphical output anyway.
Klinkulytte might require your patience, concentration and the ability to understand and interpret what you hear. You won't be taken by the hand, try to find out how to play best for yourself.

Gamepad (recommended)

  • right stick: horizontal turning of your marble
  • left stick: maze tilting relative to your marble's orientation
  • LT or RT (hold): listen
  • B: restart level
  • D-Pad left/right: previous/next HRTF

Keyboard

  • Arrow-Keys: horizontal turning of your marble
  • W/A/S/D: maze tilting relative to your orientation with random imprecision
  • Space (hold): listen
  • R: restart level
  • O/P: previous/next HRTF

The game includes all 20 Head Related Transfer Functions (HRTFs) from the SADIE II database and Steam Audio's default HRTF. You might want to select one that leads to the most natural spatial localization.
The "light" version (unpacked around 109 MiB vs 313 MiB) of the game comes with only the D1 HRTF. Additionally, you could simply override a HRTF (inside Klinkulytte_Data\StreamingAssets\) with your own preference (note the file format info).

Call for music:
The expedient music currently used is a bit of a placeholder. If you are an artist who would like to provide some simple loops or short stems that would fit this project, please give me a signal via the comment area below.

Download

Download
Klinkulytte_x86.7z 85 MB
Download
Klinkulytte_x86_light.7z 30 MB

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